As of 2026-04-26, 刀剣乱舞ONLINE ranks #36 on the Japan Android grossing chart (source: GameRank).
Source: GameRank — Updated daily from public app store data.
基於公開商店排行的最新排行位置。
最後更新: 2026-04-26
排行位置
排名歷史
營收訊號
下載量訊號
隨著更多公開排行資料的累積,額外的趨勢與訊號模組將會自動出現。
根據排名趨勢、營收與日本市場定位所做的遊戲分析。
刀剣乱舞ONLINE is experiencing a strong upward momentum in the Japanese market, rising from rank #98 on March 9 to its current rank of #36 on April 26. This represents a significant improvement of 62 positions over the past 48 days, indicating a notable resurgence in player engagement and spending. The estimated daily revenue of approximately $85,132, despite a slight 5% dip over the last 14 days, remains robust for a mid-core title. The game's success is driven by its deep-rooted franchise strength as a browser-to-mobile adaptation of the popular Touken Ranbu series, which has a dedicated fanbase in Japan. Its monetization model relies on gacha mechanics for character collection, appealing to otaku and history enthusiasts who enjoy anthropomorphized sword warriors. Compared to other collectible RPGs in Japan, such as Fate/Grand Order or Kantai Collection, 刀剣乱舞ONLINE occupies a niche but loyal segment, leveraging its unique historical theme and cross-media expansions (anime, stage plays). The recent rank surge may be tied to in-game events or limited-time campaigns that re-engaged lapsed users, positioning the game for continued growth in the competitive Japanese mobile landscape.
目前此市場的排行歷史資料不足,無法顯示排名趨勢。當收集到足夠的每日觀測資料後,圖表將會顯示於此。
此遊戲在所選市場的營收訊號尚未可用。訊號生成需要持續的排行上榜記錄。
比較此遊戲
追蹤此遊戲在各支援市場的當前排行位置與公開市場訊號。
FreeGameRank 使用 App Store 與 Google Play 公開排行資料。顯示的指標為相對訊號,僅供趨勢觀察與排行分析參考,非官方財務報告。資料涵蓋範圍因遊戲與市場而異。
常見問題
Is 刀剣乱舞ONLINE popular in Japan?▾
Yes, 刀剣乱舞ONLINE is popular in Japan, currently ranking #36 on the Android grossing chart. This strong position reflects its dedicated fanbase and sustained engagement, especially given its recent climb from #98 in early March.
How much revenue does 刀剣乱舞ONLINE generate in Japan?▾
The estimated daily revenue for 刀剣乱舞ONLINE in Japan is approximately $85,132. This figure is an approximation based on market data and may vary, but it indicates solid earning power for a mid-core mobile game.
Is 刀剣乱舞ONLINE growing or declining in Japan?▾
刀剣乱舞ONLINE is growing in Japan, with its rank improving from #98 on March 9 to #36 on April 26. This upward trajectory suggests increasing player activity and revenue, despite a slight 5% dip in revenue over the past two weeks.