As of 2026-04-17, LINE:ディズニー ツムツム ranks #38 on the Japan Android grossing chart (source: GameRank).

Source: GameRank — Updated daily from public app store data.

LINE:ディズニー ツムツム

LINE (LY Corporation)

追蹤此遊戲在各支援市場的當前排行位置與公開市場訊號。

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正在查看: Japan
目前排名

基於公開商店排行的最新排行位置。

free#66
grossing#38

最後更新: 2026-04-17

資料涵蓋

排行位置

可用

排名歷史

尚未可用

營收訊號

尚未可用

下載量訊號

尚未可用

隨著更多公開排行資料的累積,額外的趨勢與訊號模組將會自動出現。

市場洞察

根據排名趨勢、營收與日本市場定位所做的遊戲分析。

LINE: Disney Tsum Tsum occupies a unique but challenging position in the Japanese mobile market. While its current rank of #38 is respectable, the game's 30-day average rank of #29 and a stable trajectory mask a significant underlying issue: a sharp -59% decline in estimated daily revenue over the last 14 days, now standing at approximately $82,301. This suggests that while user engagement (as reflected in rank) remains relatively steady, monetization has recently faced a severe downturn. The game leverages the powerful combination of the LINE social platform and the beloved Disney franchise, targeting a family-friendly and casual audience, particularly women, who enjoy its simple match-and-merge puzzle mechanics. However, compared to other top-grossing puzzle or casual games in Japan, LINE: Disney Tsum Tsum appears to be in a revenue contraction phase, potentially due to market saturation, reduced spending on its gacha mechanics, or a lack of compelling new content to drive purchases, despite its strong brand recognition.

近期排名趨勢

目前此市場的排行歷史資料不足,無法顯示排名趨勢。當收集到足夠的每日觀測資料後,圖表將會顯示於此。

營收訊號

此遊戲在所選市場的營收訊號尚未可用。訊號生成需要持續的排行上榜記錄。

商店評論

比較此遊戲

追蹤此遊戲在各支援市場的當前排行位置與公開市場訊號。

FreeGameRank 使用 App Store 與 Google Play 公開排行資料。顯示的指標為相對訊號,僅供趨勢觀察與排行分析參考,非官方財務報告。資料涵蓋範圍因遊戲與市場而異。

常見問題

Is LINE: Disney Tsum Tsum popular in Japan?

LINE: Disney Tsum Tsum maintains a notable level of popularity in Japan, currently ranked #38. Its stable rank trajectory indicates a consistent user base, though its position has softened slightly from a stronger 30-day average rank of #29.

How much revenue does LINE: Disney Tsum Tsum generate in Japan?

LINE: Disney Tsum Tsum currently generates an estimated daily revenue of approximately $82,301 in Japan. It is crucial to note that this revenue has recently experienced a sharp decline of 59% over a two-week period.

Is LINE: Disney Tsum Tsum growing or declining in Japan?

The game's situation is complex. Its rank is stable, but its revenue is in a period of significant decline. This indicates that while player numbers may be steady, spending within the game has dropped considerably, suggesting a challenge in its current monetization strategy.