As of 2026-04-26, 刀剣乱舞ONLINE ranks #36 on the Japan Android grossing chart (source: GameRank).
Source: GameRank — Updated daily from public app store data.
刀剣乱舞ONLINE
Track this title's current chart position and public market signals across supported markets.
Latest chart positions based on public store rankings.
Updated: 2026-04-26
Chart Position
Ranking History
Revenue Signal
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Additional trend and signal modules will appear as more recent public ranking observations become available.
Market analysis for this game based on ranking trends, revenue, and positioning in Japan.
刀剣乱舞ONLINE is experiencing a strong upward momentum in the Japanese market, rising from rank #98 on March 9 to its current rank of #36 on April 26. This represents a significant improvement of 62 positions over the past 48 days, indicating a notable resurgence in player engagement and spending. The estimated daily revenue of approximately $85,132, despite a slight 5% dip over the last 14 days, remains robust for a mid-core title. The game's success is driven by its deep-rooted franchise strength as a browser-to-mobile adaptation of the popular Touken Ranbu series, which has a dedicated fanbase in Japan. Its monetization model relies on gacha mechanics for character collection, appealing to otaku and history enthusiasts who enjoy anthropomorphized sword warriors. Compared to other collectible RPGs in Japan, such as Fate/Grand Order or Kantai Collection, 刀剣乱舞ONLINE occupies a niche but loyal segment, leveraging its unique historical theme and cross-media expansions (anime, stage plays). The recent rank surge may be tied to in-game events or limited-time campaigns that re-engaged lapsed users, positioning the game for continued growth in the competitive Japanese mobile landscape.
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Track this title's current chart position and public market signals across supported markets.
FreeGameRank uses public App Store and Google Play chart data. Metrics shown are relative signals intended for trend observation and chart-based market analysis, not official financial reporting. Data coverage varies by title and market.
Frequently Asked Questions
Is 刀剣乱舞ONLINE popular in Japan?▾
Yes, 刀剣乱舞ONLINE is popular in Japan, currently ranking #36 on the Android grossing chart. This strong position reflects its dedicated fanbase and sustained engagement, especially given its recent climb from #98 in early March.
How much revenue does 刀剣乱舞ONLINE generate in Japan?▾
The estimated daily revenue for 刀剣乱舞ONLINE in Japan is approximately $85,132. This figure is an approximation based on market data and may vary, but it indicates solid earning power for a mid-core mobile game.
Is 刀剣乱舞ONLINE growing or declining in Japan?▾
刀剣乱舞ONLINE is growing in Japan, with its rank improving from #98 on March 9 to #36 on April 26. This upward trajectory suggests increasing player activity and revenue, despite a slight 5% dip in revenue over the past two weeks.