As of 2026-05-01, 転生したらスライムだった件 魔王と竜の建国譚 まおりゅう ranks #55 on the Japan Android grossing chart (source: GameRank).

Source: GameRank — Updated daily from public app store data.

転生したらスライムだった件 魔王と竜の建国譚 まおりゅう

Bandai Namco Entertainment Inc.

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Viewing: Japan
Current Rankings

Latest chart positions based on public store rankings.

grossing#55

Updated: 2026-05-01

Data Coverage

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Ranking History

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Revenue Signal

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Additional trend and signal modules will appear as more recent public ranking observations become available.

Market Insight

Market analysis for this game based on ranking trends, revenue, and positioning in Japan.

転生したらスライムだった件 魔王と竜の建国譚 まおりゅう is demonstrating strong growth momentum in the Japanese mobile game market. The game has surged from rank #67 to #31 over the past 19 days, a significant climb up the top-grossing charts, supported by a robust 69% increase in estimated revenue over the last two weeks. This momentum is likely driven by the immense strength of the "That Time I Got Reincarnated as a Slime" franchise, which commands a dedicated fanbase in Japan, combined with Bandai Namco's proven expertise in adapting popular anime IPs into successful gacha RPGs. The game targets fans of the isekai genre and the specific series, positioning itself as a deep, narrative-driven companion to the source material. Compared to other anime-based RPGs in Japan, 転生したらスライムだった件 魔王と竜の建国譚 まおりゅう is currently outperforming many established titles, indicating its successful capture of the franchise's audience and effective monetization through character collection and progression systems.

Recent Ranking Trend

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Track this title's current chart position and public market signals across supported markets.

FreeGameRank uses public App Store and Google Play chart data. Metrics shown are relative signals intended for trend observation and chart-based market analysis, not official financial reporting. Data coverage varies by title and market.

Frequently Asked Questions

Is 転生したらスライムだった件 魔王と竜の建国譚 まおりゅう popular in Japan?

Yes, it is currently very popular. The game is ranked #31 on the Japanese Google Play top-grossing chart, placing it firmly among the highest-earning mobile games in the country.

How much revenue does 転生したらスライムだった件 魔王と竜の建国譚 まおりゅう generate in Japan?

The game generates an estimated daily revenue of approximately $93,478 in Japan. It's important to note this is an approximation based on market data.

Is 転生したらスライムだった件 魔王と竜の建国譚 まおりゅう growing or declining in Japan?

It is experiencing significant growth. Its rank has improved dramatically from #67 to #31 over the last 19 days, and its estimated revenue has increased by 69% in the last two weeks.