As of 2026-04-26, 七つの大罪 光と闇の交戦 : グラクロ ranks #40 on the Japan Android grossing chart (source: GameRank).
Source: GameRank — Updated daily from public app store data.
七つの大罪 光と闇の交戦 : グラクロ
Track this title's current chart position and public market signals across supported markets.
Latest chart positions based on public store rankings.
Updated: 2026-04-26
Chart Position
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Additional trend and signal modules will appear as more recent public ranking observations become available.
Market analysis for this game based on ranking trends, revenue, and positioning in Japan.
七つの大罪 光と闇の交戦 : グラクロ is demonstrating a strong resurgence in the Japanese market, jumping from rank #75 on March 5 to rank #40 on April 26, a remarkable improvement of 35 positions in 52 days. Estimated daily revenue is approximately $79,703, though no recent revenue trend data is available for further detail. This game, based on the popular The Seven Deadly Sins anime and manga franchise, leverages a powerful IP that has a massive fanbase in Japan. Its monetization model relies on gacha mechanics for character collection and team-building, similar to other anime-based RPGs like One Piece Treasure Cruise or Dragon Ball Z Dokkan Battle. The recent rank surge may be driven by limited-time events, new character releases, or tie-ins with the anime's ongoing story arcs. Netmarble's track record with IP-based games in Japan, such as Marvel Future Fight, adds credibility. Compared to other anime RPGs, グラクロ holds a competitive position by offering high-quality 3D graphics and turn-based combat. The game's upward trajectory suggests effective re-engagement strategies, positioning it for further growth if it can maintain momentum.
We do not yet have enough recent chart history to display a ranking trend for this market. Chart data will appear here once enough daily observations are collected.
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Track this title's current chart position and public market signals across supported markets.
FreeGameRank uses public App Store and Google Play chart data. Metrics shown are relative signals intended for trend observation and chart-based market analysis, not official financial reporting. Data coverage varies by title and market.
Frequently Asked Questions
Is 七つの大罪 光と闇の交戦 : グラクロ popular in Japan?▾
Yes, 七つの大罪 光と闇の交戦 : グラクロ is popular in Japan, currently ranked #40. Its popularity is bolstered by the strong The Seven Deadly Sins IP, and the recent climb from #75 shows increasing engagement.
How much revenue does 七つの大罪 光と闇の交戦 : グラクロ generate in Japan?▾
The estimated daily revenue for 七つの大罪 光と闇の交戦 : グラクロ in Japan is approximately $79,703. This is an approximation, and no recent revenue trend is available to confirm direction.
Is 七つの大罪 光と闇の交戦 : グラクロ growing or declining in Japan?▾
七つの大罪 光と闇の交戦 : グラクロ is growing in Japan, with its rank improving from #75 on March 5 to #40 on April 26. This significant upward movement indicates strong growth in player interest and spending.